5 REASONS WHY YOU NEED A GAME MODEL

#1 – PRINCIPLES OVER SITUATIONAL PLAY A game model at its most basic level contains 3 “moments” being game, macro and micro moments. These 3 types of moments involve the time of the moment, the location of the moment and what your team can control in those moments. A lot of current game plans involve...

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PLAYER ASSESSMENT ESSENTIALS

A query was posted in one of the many coaching Facebook pages I’m in asking about individual game review/feedback templates so I thought I’d have a crack at one quickly. Now where 99% of these types of things (assessments) look at the end result, my style is looking at the process of how you got...

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DEVELOP YOUR OWN GAME MODEL COURSE

WHAT Developing your own game model is the next frontier in coaching at all levels and is something developed to make your coaching, especially in under-resourced conditions, a lot easier to implement, resulting in greater player compliance and thus team results. I have developed this off the back of my readings of Fergus Connolly and...

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JAMES WORPEL / SAM MITCHELL FILM SESSION

This video came up on my Twitter feed today showing some film session insight between James Worpel and Sam Mitchell after the Hawks/Sydney game a couple of weeks back. It shows a non-complicated and controlled way of giving direct feedback to a player in a 1-on-1 setting, something not used enough in local/amateur football circles...

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MY BIGGEST FOOTBALL FAN #RIP DAD

2 Saturday’s ago we got a call from my brother back home that Warrnambool that Dad had taken himself into hospital and was to undergo surgery for a bowel obstruction which we thought was a pretty routine sort of a thing for a hospital to perform. 4 – 5 hrs later the doctors knew there...

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CONTEXT KICKING PROGRESSION

So far we’ve had 2 posts in this kicking series: THE KICKING MECHANICS RABBIT HOLE KICKING MECHANICS KINOGRAM METHOD Today is part 3 with the final part 4 tomorrow. Today I’m going to quickly lay out a very general progression of kicking constraint drills which will provide game simulated context to kicking mechanics and skill...

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KICKING MECHANICS KINOGRAM METHOD

My previous post titled “The Kicking Mechanics Rabbit Hole”  looked at how I’ve seen kicking mechanics taught by various coaches and what the potential shortcomings could be of those various methods. In a nutshell too many internal cues (hands here, leg does this, arm goes there etc) serves to only overload the kicker with information...

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THE KICKING MECHANICS RABBIT HOLE

There’s so many kicking mechanics programs out and about these days which on 1 hand is great that there’s options for players of all ages and abilities to go to improve their football in a individualised setting but on the other hand I’m still not sure about them either for reasons I’m still to decide...

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QUIET EYE – THE CURE TO GOAL KICKING WOES?

Everyday life for everyone is busier than ever with instant gratification at the tips of our fingers and the never ending news and information cycle we live in, making quiet eye almost something of the past. Quiet eye can be described as an enhanced visual perception that allows you to eliminate distractions as you plan...

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FOOTY FOCUS COURSE WEEK 1

With the Footy Focus Course kicking off next week, if you’re on the fence about joining up then I’m not sure what to tell you but here’s a quick look at week 1 anyway if your eye sight is good enough. There’s really not a lot to the course as I’ve said as it’s designed...

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