SESSION #2
WARM UP – GROUNDBALL + HANDBALL REACTION INTO PUSH BACK KICK
You’ll need groups of 3 with 1 ball per group and but not a lot of space, even with the kicking layer but feel free to use more players per group if you don’t have a heap of balls but make it an odd number so each player rotates through each phase of the drill naturally (roll + press up/groundball + handball).

As the image says the sequence is:
- 1 rolls to 2
- 1 presses up on 2
- 2 gathers groundball
- 3 makes handball receive position
- 2 gives handball off the deck to 3
- 3 rolls to 1 and repeat
We then layer that into a push back kick with a simialr sequence:
- 1 kicks to 2
- 2 marks kick from 1
- 1 presses up to man the mark
- 3 makes position to receive kick from 2
- 2 kicks to 3
- 2 presses up to man the mark and repeat

KIKCING DEVELOPMENT – CORRIDOR KICK
Set up multiple coned lanes over different distances (below) and set up in groups of 4.

There are several levels to this so the image above is just a sample of how you want to set the cones for a single level but each levels has different measurements which I’ve put in meters but you can do in steps or whatever, just make it consistent.
Level 1 – 15m Long x 1.5m Wide
Level 2 – 20m Long x 1.5m Wide
Level 3 – 10m Long x 1m Wide
Level 4 – 15m Long x 1m Wide
Level 5 – 20m Long x 1m Wide
Initially you might want to set up multiple lanes for the lower levels until players find their edge but you can always add cones to the lower levels quick enough without losing much time.
The challenge to meet before moving up levels is:
Level 1 x 16/20
Level 2 x 14/20
Level 3 x 16/20
Level 4 x 14/20
Level 5 x see what you can do!
DEFENSE – ZONE PRESS UP
MIDFEILD – MOVING THROUGH CONGESTION
As I mentioned at the end of the video, you could make the space bigger and run a 2v2 or so through there with the stationary players as well but you’d need to add a scoring element where making a tackle, interception or pushing the offense outside of the cones is good for more points then the offense getting the ball out of the exit gate to stop them simply guarding the gate because in a game of football you’ll always press the player with the ball.
BACKS – WIDE DRILL
To start out simply run this without any opposition to give players a chance to work together on their ball movement and spread running patterns, telling players that they cannot run the same pattern twice in a row.
Then you can add defenders like this:
1 – Add a defender who can choose to run with options 1 and 3 and the kicker needs to identify the fre option and hit them up.
2 – Switch that defender to now choose to run with options 2 or 3.
3 – Add 2 defenders to go with whoever they want to make it a 4v2.
4 – Add a 3rd defender to make it a 4v3
5 – Add a 4th defender to make it a 4v4 but a defender must man the mark for player 1
To layer again you can simply havea bunch of defenders and send out different numbers of them into each set so the offense must recognise what number advantage/disadvantage they have and play accordingly.
FORWARDS – RUNNING PATTERNS
When we think of forward running patterns we usually think of leading patterns inside 50 but with transition offesne being generated from further away from goal then the good old days, running patterns to get the ball to your half of the ground, then for an inside 50 entry and then a potential goal scoring options all require different running patterns and kicking variations so this is an attempt to cover a few of these.
GAME – FULL GROUND SMALL SIDED TEAMS
Create teams of 8 – 10 should do the trick here who have 1 ball each but players are divided into positions they usually play.
The coach will simply give each team a scenario or pattern to follow from 1 end to the next but players canlt perform the same action 2 sets in a row.
Say 1 team has the patterm of a wide switch kick out of the defensive half.
If 1 of your backline players receives a wide switch kick in set 1 (correct) then they cannot just plonk themselves wide and get the same kick again, they must find another way to acheive the same goal a different way (but staying with their pattern/theme) or in a different part of the ground.
Scenarios or patterns you might look at using include:
- Full Ground 1 kick, 1 handball
- Defensive Half Wide/Switch Kick
- Midfeild Lateral Kick
- Forward Half 45 Degree Kick
- All kicks off the line they previous one came in on
You could also include tactical/formation aspects like start up high in a press and backs need to up past half way before the ball can go past the goal line etc.
The possibilities are endless.
Have 1 team start from 1 end and the other from the opposite end so there is a bit of controlled chaos and congestion.
To go further with this the opposite team players could also be defenders until their own ball comes into their area.
PART 7


