STUDY WEEK – PRACTICE DESIGN PART 1

This is a bloody long one so it will take 2 posts to cover but as always lot of points to get the coaching-thinking juices flowing and they can also be immediately implemented in your own coaching sessions. There are 3 types of practice x practice to learn, practice to transfer to competition and practice...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
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NEW TRAINING ACTIVITIES PRODUCT – BLACK FRIDAY SALE!!

“Training Activities for Current Football Practices” is a stand-alone product that uses training activities that have far more game representation, learning opportunities and transfer to games, then traditional and outdated cone to cone drills that a lot of coaches still use. To ease product navigation I have categorised each training activity of which there are over...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
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TRAINING ACTIVITIES FOR CURRENT FOOTBALL PRACTICES

Thank you for purchasing “Training Activities for Current Football Practices” that uses activities that have far more game representation, learning opportunities and transfer to games, then traditional and outdated cone to cone drills that a lot of coaches still use. Below I have categorised the training activities of which there are over 50 activities covered...

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I’M AFTER YOUR INPUT!

From the feedback receive via my emailing list and social media pages, most readers/coaches are most interested in the 2 training activity memberships. As of right now I have posted 118 posts containing training activities designed for other coaches like you, to implement in your own training sessions. These training activities have for now been...

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INFINITE BUILD UP TRAINING ACTIVITY

This is a possession based game with built-in mechanisms to implicitly direct players to hold the ball after a mark and also to wait for free options to become available. It uses 3 connected playing area’s and multiple balls to keep psychological and physical requirements high, such as in a game. Feel free to alter...

This content is for Level 3 - Add Training Activities, Level 4 - Add Game/Training Scenarios, and Current Training Activities members only.
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