If you’re a coach, or simply a football lover, then First Crack on Fox Footy is a must-watch. This past week Kingy showed footage of the Collingwood “line” that is formed on fast play through the middle of the round which I suspect you’ve noticed during their games in some shape or form. I noticed...
Category: Game/Training Scenarios
3 GAME/TRAINING SCENARIOS – SLOW PLAY + MOVE THE BALL TO MOVE THE OPPOSITION + CREATING A RUN FROM BEHIND PASSING OPTION
As promised here’s another 3 game/training scenario’s for you to use at training and today we look at slow play, moving the ball to move the opposition to create passing options and creating a running from behind passing option. #1 – SLOW PLAY GAME MOMENT – MARK BY KEY FORWARD IN DEFENSIVE HALF PREVIOUS GAME...
3 GAME/TRAINING SCENARIOS – KICK OUT + RUN FROM BEHIND MARK OPTION + DEFENDING WITH AN OUTNUMBER
I haven’t done any of these for a while so I’ll do 3 here today and another 3 tomorrow with kick out, run from behind mark option and defending with an outnumber today and then slow play, too fast/too deep and move the ball to move the opposition tomorrow. #1 – KICK OUT PREVIOUS GAME...
GAME/TRAINING SCENARIOS – PRESSING FORWARDS TRIPLE LAYER
Scores from turn over is easily the largest scoring source in the AFL and I’d suspect holds true in local footy. Forcing the opposition to turn the ball over as close to your goal is the most effective way to do this as the closer to your goal you can force a turnover, the better...
GAME/TRAINING SCENARIOS – 5 PLAY SWITCH SCENARIOS
Usually I post the game video then the training video but I’m going a different today with these 5 outnumber scenarios. I normally leave quite a bit of bandwidth with how the scenarios can play out but these 5 are specific slices of the game with an offensive or defensive outnumber theme. The 2nd major...
GAME/TRAINING SCENARIOS – 5 OUTNUMBER SCENARIOS
Usually I post the game video then the training video but I’m going a different today with these 5 outnumber scenarios. I normally leave quite a bit of bandwidth with how the scenarios can play out but these 5 are specific slices of the game with an offensive or defensive outnumber theme. The 2nd major...
GAME/TRAINING SCENARIOS – FORWARD 50 DEFENSE
As mentioned in the video, set some cones up through the mid line of the ground to act as a space constraint then let them play. We’re specifically seeing how our 2 defenders can delay the ball from getting to the far wing and provide time for our pother defenders to get over from where...
GAME/TRAINING SCENARIOS – KICK OUT + FOLLOW UP
This is a set play from the kick out but it’s all about keeping the kick out player involved in the play because the least defended player on the ground is usually the one who just disposed of the ball, so they’ll often be free if they keep on the move and in the play....
GAME/TRAINING SCENARIOS – HALF BACK/WING PLAY SWITCH
Here is another switch of play scenario from an actual game. This one starts from an out of bounds on full free kick and Freo are able to work the ball from 1 side of the ground to the other with patience and above all, using 100% options around the ground. 100% Option = A...
GAME/TRAINING SCENARIOS – GET WIDE TO OPEN UP THE CORRIDOR
This scenario focuses initially on getting wide from the ball carrier to open up the corridor but also encompasses other vital tactics such as run from behind and utilising a number advantage, all while keeping your entire team connected all over the ground. In the training video I go through just 1 way this might...