THE PROCESS PART 9 (FINAL) – MORPHCYCLES + USING GAMES

DESIGNING THE MORPHCYCLE A morphcycle refers to combining the 4 coactive model into a single unified weekly cycle where you train some body systems while other body systems rest, similar to the high/low system I’ve posted about for years now. This enables far more training volume and loading to be put upon athlete without minimal...

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THE PROCESS PART 8 – PLAYER HEALTH + PREPARING THE TEAM

PLAYER HEALTH The health of players involves both body (physical) and brain (psychological). High risk players who have either had an interruption in their training or have a history of non-contact injuries should be encouraged to take extra rest as any player’s attribute is their game availability, not if they can run that last set...

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THE PROCESS PART 7 – PSYCHOLOGICAL + PHYSICAL CO-ACTIVES

PSYCHOLOGICAL CO-ACTIVE To ace spirituality players must feel comfortable, part of the team and gave a clear personal reason why they come and give their all, linked to their needs/identity Cognitive ability is being able to focus/maintain attention and mentally process what’s going on around you encompassing: Information Processing Logical Decision Making Knowledge of the...

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THE PROCESS PART 6 – GAME MODEL + TECHNICAL CO-ACTIVE

GAME MODEL Here’s a quick recap of what the Game Model includes: Game moments (offensive/transition defense/defense/transition offense) Each game moment is comprised of micromoments Game moments are comprised of game principles (ball movement, player movement, action timing, sequence) Game principles are comprised of game moment sub principles (create space on offense, man pressure for defense)...

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THE PROCESS PART 5 – MACRO + MICRO PRINCIPLES

  Offensive and defensive macro principles govern proper execution in specific moments. Macro principle of offense is player space Macro principle of offense to defense is ball pressure on a turnover Macro principle of defense is man pressure Macro principle of defense to offense is ball speed Essentially a game can be broken down: Player...

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THE PROCESS PART 4 – OFFENSE + TRANSITION DEFENSE

  The 4 game moments of team sport are: Defense Transition Offense Offense Transition Defense and at any time in a game you are involved in 1 of these moments. In my last post we looked at defense and transition offense so this time around we’ll touch on the last 2, offense and transition defense....

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THE PROCESS PART 3 – DEFENCE + TRANSITION OFFENSE

The 4 game moments of team sport are: Defense Transition Offense Offense Transition Defense and at any time in a game you are involved in 1 of these moments. In this post we’ll touch on the first 2, defense and transition offense. DEFENSE The micro moments of defense are isolation, termination and dispossession Isolation refers...

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THE PROCESS PART 2 – GAME MODEL + GAME PRINCIPLES

This is part 2 of my idea’s taken from the book The Process with part 1 being found here. THE GAME MODEL Is the model used to explain your team’s “game plan” in 1 common language and is crucial for teams at all levels to develop, as local/amateur teams have players from a variety of...

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THE PROCESS PART 1 – DEVELOPING A WINNING MODEL

A couple of months ago I ordered and received a new team coaching based book titled The Process by Fergus Connolly (author of Game Changer I’ve posted about recently) along with Cam Josse from Defranco’s Training Systems. It picks up where Game Changer left off and is actually the 1st in a series of 4...

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5 THINGS TO ADD INTO YOUR TRAINING SESSIONS

Earlier this week I posted 5 Things to Get Rid of From Your Training Sessions but I’m well aware that if you’re not part of the solution then you’re part of the problem so here’s 5 things to add into your training sessions. 1 – TAKE DATA We practice to get better. We get better...

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