SMALL SIDED GAMES AND HOW ALL COACHES SHOULD BE DOING THEM 5/6 – 3v2 x 3

This game has a focus on decision making, holding the football and only taking 100% options (for the most part). One of the biggest issues in community football of pretty much every level is the wanting to go super-fast as much as possible and the age-old mantra of “your first option is always your best...

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SMALL SIDED GAMES AND HOW ALL COACHES SHOULD BE DOING IT 3/6 – BUILD UP GAME

The 3rd small sided game in this series is a game built around maintaining possession. To maintain possession the ball carrier needs to wait until a suitable option comes up and for a good portion of this game, it will just be a matter of “taking your 8 (secs)” and this should present itself. For...

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SMALL SIDED GAMES AND HOW ALL COACHES SHOULD BE DOING IT PART 1/6 – 3 ZONES, 3 GAMES

For the last week we’ve looking at trying to get coaches of all levels to start shifting away from traditional training methods of unopposed cone to cone drills that train what you want to happen, but not what does actually happen, in games. This lack of perception-action coupling provides zero decision making from your players...

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NEW MEMBERSHIP: TRAINING SCENARIOS FROM ACTUAL GAME SITUATIONS – PLAY SWITCH #1

I’m sure you all noticed film review post after film review post during the 2022 AFLW season, resulting in over 800 individual clips from the 100 videos taken from each of the 68 games from round 1 to the Grand Final. With all this film reviewing resulting in a form of data collection, once you...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
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