5 REASONS WHY YOU NEED A GAME MODEL

#1 – PRINCIPLES OVER SITUATIONAL PLAY A game model at its most basic level contains 3 “moments” being game, macro and micro moments. These 3 types of moments involve the time of the moment, the location of the moment and what your team can control in those moments. A lot of current game plans involve...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

PLAYER ASSESSMENT ESSENTIALS

A query was posted in one of the many coaching Facebook pages I’m in asking about individual game review/feedback templates so I thought I’d have a crack at one quickly. Now where 99% of these types of things (assessments) look at the end result, my style is looking at the process of how you got...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

DEVELOP YOUR OWN GAME MODEL COURSE

WHAT Developing your own game model is the next frontier in coaching at all levels and is something developed to make your coaching, especially in under-resourced conditions, a lot easier to implement, resulting in greater player compliance and thus team results. I have developed this off the back of my readings of Fergus Connolly and...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

JAMES WORPEL / SAM MITCHELL FILM SESSION

This video came up on my Twitter feed today showing some film session insight between James Worpel and Sam Mitchell after the Hawks/Sydney game a couple of weeks back. It shows a non-complicated and controlled way of giving direct feedback to a player in a 1-on-1 setting, something not used enough in local/amateur football circles...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

MY BIGGEST FOOTBALL FAN #RIP DAD

2 Saturday’s ago we got a call from my brother back home that Warrnambool that Dad had taken himself into hospital and was to undergo surgery for a bowel obstruction which we thought was a pretty routine sort of a thing for a hospital to perform. 4 – 5 hrs later the doctors knew there...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

3v3 KICK TO KICK TRAINING DRILL

Players Required: 6 Balls Required: 1/group Space Required: 60 x 30m Drill Level: Easy to Moderate I took part in the AFLHP Coaching Advanced Certificate in Coaching Fundamental AFL Skills course this week and Austin who ran the course, agrees with my view of just how poor a drill lanework is but if you’re not...

This content is for Level 3 - Add Training Activities and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

KICKING WITH CONTEXT TRAINING SCENARIOS (6 VIDEOS)

Yesterday in part 3 of this series of posts on the development of kicking skill I laid out a progression of kicking through providing different varieties of context to work through. Level 4 of that progression was progressing via decision making and here is a progression of scenarios that do just that. I didn’t mention...

This content is for Level 3 - Add Training Activities and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

CONTEXT KICKING PROGRESSION

So far we’ve had 2 posts in this kicking series: THE KICKING MECHANICS RABBIT HOLE KICKING MECHANICS KINOGRAM METHOD Today is part 3 with the final part 4 tomorrow. Today I’m going to quickly lay out a very general progression of kicking constraint drills which will provide game simulated context to kicking mechanics and skill...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

KICKING MECHANICS KINOGRAM METHOD

My previous post titled “The Kicking Mechanics Rabbit Hole”  looked at how I’ve seen kicking mechanics taught by various coaches and what the potential shortcomings could be of those various methods. In a nutshell too many internal cues (hands here, leg does this, arm goes there etc) serves to only overload the kicker with information...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here

THE KICKING MECHANICS RABBIT HOLE

There’s so many kicking mechanics programs out and about these days which on 1 hand is great that there’s options for players of all ages and abilities to go to improve their football in a individualised setting but on the other hand I’m still not sure about them either for reasons I’m still to decide...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 - Add Training Activities, and Level 4 - Add Game/Training Scenarios members only.
Register
Already a member? Log in here