NEXT LEVEL COACHING – DECISION MAKING DURING GAMES: THOUGHT CLASSIFICATION (3/3)

No new terms today. Look at specific game moments in regards to no, fast and slow thought decisions in rugby such as a scrum for example which is slow thought where players referred to a checklist in response to game information formed from knowledge of the game, and what action is appropriate for where and...

This content is for Level 1 - Training/Coaching Articles, Level 2 - Add Training Programs, Level 3 -Add Training Drills, and Level 4 - Add Game/Training Scenarios members only.
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